To paraphrase an old industrial design saying, I'd argue that no one wants a flashlight; what people want is convenient portable illumination. In the quest to provide it, designers have experimented with different form factors over the decades. Each brings its own UX drawbacks: - Flashlight: Ties up one hand. - Portable task light: Difficult to set up close enough to be useful, while far enough to be out of your way without casting shadows on the work. - Headlamp: Incompatible with...


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